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PC World Interactive 9 - Temmuz 1998.iso
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RIPPR500.EXE
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RIPPER5.DOC
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1996-08-20
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╔══────────────────────────────────────────────────────────────────────────══╗
│ Ripper V5.00 (C)`95,96 by JΘNas │
· ·
· ╒══════════════════════════════════════════════════════════════════════╕ ·
│ │ The Easy Way To Search, Find & Extract Sounds, Pictures And Tons More│ │
│ ╘══════════════════════════════════════════════════════════════════════╛ │
· A Ripper is a program that let you extract different files out of ·
· Demos, Games or others so you can get all the MUS-midi files from ·
│ Doom or all the MOD-files from the demo "Unreal". ║
│ ║
║ ╒══════════╕ ║
║ │ Features │ ║
║ ╘══════════╛ ║
║ - sequential search for over 70 file formats / over 90 subformats ║
║ (searches for significant bytes and calculates the RIGHT file size !) ║
║ - you can define an unlimited number of user-strings to search for ║
║ ( just edit the ripper5.cfg to define them ) ║
║ - automatic extraction from 12 file libraries ║
║ (if a known FLib is found, all files can be extracted without searching) ║
║ - graphical 320x200..1024x768, Raw-Viewer/Ripper (to rip unsigned RAW-pics)║
║ (look for pics and palettes, saves found pictures in .PCX format) ║
║ - 80x25 / 80x50 ASCII Gfx Viewer/Ripper, saves pics as executables ║
║ - fileshell, wildcard support, configuration, auto.mode, de-xor-ing...... ║
║ WAV-extraction from AVI/MOV/WAD, help screens... ║
║ ... and a lot of more abilities, too much to list them all :) ║
║ ║
║ ╒═══════════════════╕ ║
║ │supported formats :│ ║
║ ╘═══════════════════╛ ║
║ Currently there are supportet 70 file formats with over 90 subformats ! ║
║ ║
║ 3DS : GFX : Autodesk 3D Studio Mesh file ║
║ 8SX : SAMPLE : Amiga Sample file ║
║ AIF : SAMPLE : IFF-Sample file ║
║ ANM : GFX : Deluxe Paint Animation file ║
║ AMD : MIDI : Adlib Tracker Module (packed,unpacked) ║
║ AMF : MODULE : Otto Chron`s DSMI - format, used by Games/Demos, 5 versions ║
║ AMF : MODULE : Asylum Module Format (only known from Crusader game ? ) ║
║ AMS : MODULE : Extreme Tracker, Velvet Studio, v1.3 and v2.2 supported ║
║ AVI : SPECIAL: WAV- Extraction from AVI-Animation files ║
║ AVI : GFX : Movie file ║
║ BMP : GFX : Picture file... Windows BitMap (RLE,Unpacked supported) ║
║ CMF : MIDI : Creative Labs MIDI file ║
║ D00 : MIDI : Vibrants Adlib Song ║
║ DLZ : SPECIAL: with DIET packed data-file ║
║ DMF : MODULE : Delusion`s XTracker module format ║
║ DSM : MODULE : Dynamic SoundStudio ║
║ DTM : MODULE : DigiTrecker Module ║
║ EXE : SPECIAL: executable ... packed or not ║
║ FLI : GFX : ADesk Animation .. 320x200 ║
║ FLC : GFX : ADesk Animation .. > 320x200 ║
║ FMC : MODULE : Faust Module ║
║ FNK : MODULE : FunkTrackers Module ║
║ FNT : GFX : 8 Bit Text Font ║
║ GDM : MODULE : "Bells,Whistles and Sound Boards" internal module format ║
║ GIF : GFX : versions 89a and 87a are supported ║
║ HMP : MIDI : Human Machines MIDI- file .. used by several games ║
║ HMI : MIDI : Human Machines MIDI- file .. older version ??? ║
║ IFF : Special: data-file ... may be picture, sound, (several subformats) ║
║ IT : MODULE : Impulse Tracker Module ║
║ JPG : GFX : Truecolor picture file ║
║ LBM : GFX : Picture used by Deluxe Paint (2 Versions implemented) ║
║ MDL : MODULE : DigiTrakker 2.x/3.x Module ║
║ MED : MODULE : OctaMED Module ... Amiga ║
║ MID : MIDI : MIDI-File ... support for format 1 and 0 ║
║ MM : MODULE : Midas internal module format .. (only the s3m converted) ║
║ MOD : MODULE : used by many Trackers ... up to 32 channels ║
║ MOV : SPECIAL: WAV- Extraction from MOV-Animation files ║
║ MTM : MODULE : MultiTracker Module ... ║
║ MTR : MODULE : MasterTrackers Module ║
║ MUS : MIDI : used by some games ... like the ID-series DOOM ║
║ PAC : MODULE : SBStudio 2.0 Module ║
║ PAT : SAMPLE : Gravis Ultrasound Patch File ║
║ PCX : GFX : Picture file by Z-Soft ... 2 versions implemented ║
║ PLM : MODULE : Disorder Tracker Module ║
║ PNP : GFX : Portable Network Picture ║
║ PSM : MODULE : ProSound Studio Module ... used by Epic Games (2 Versions) ║
║ PTM : MODULE : PolyTracker Module ║
║ RAD : MIDI : Real Adlib Tracker ║
║ RAW : GFX : HSI RAW Picture ║
║ RIF : Special: data-file ... may be picture, sound, (several subformats) ║
║ RIX : GFX : ColoRix picture file ║
║ RMI : MIDI : MIDI file ║
║ S3M : MODULE : ScreamTracker, versions 3.x are implemented ║
║ SA2 : MIDI : Adlib Music Module ║
║ SBK : SAMPLE : AWE32 Sample Bank ║
║ SND : SAMPLE : Sample file ... used by some Trackers ║
║ SNG : MODULE : Faust Module, Adlib ║
║ STM : MODULE : Screamtracker, version 2.x ║
║ TGA : GFX : Picture file ... unpacked... 3 versions implemented ║
║ TIF : GFX : Picture file ║
║ ULT : MODULE : UltraTracker Module ... ║
║ UNI : MODULE : MiKMOD Internal Module (all 5 versions implemented) ║
║ VOC : SAMPLE : Creative Voice file ║
║ WAD : SPECIAL: WAV- Extraction from DOOM-WAD files ║
║ WAV : SAMPLE : Windows sample file ║
║ XM : MODULE : Fastracker 2.x Module ║
║ XMI : MIDI : eXtended MIDI file ... 2 versions implemented ║
║ XMS : MIDI : Madokan`s Adlib Tune ║
║ ║
║ ╒═════════════════════════╕ ║
║ │supported Filelibraries :│ ║
║ ╘═════════════════════════╛ ║
║ ║
║ XLink 1.x : The Coexistance ║
║ EMF-Lib : Electromotive ║
║ FC-Lib : Future Crew ║
║ RT-Lib : RealTech ║
║ Evitan : The Natives ║
║ FLIB : Psychic Links ║
║ GOB : Dark Forces ║
║ DN3D : Duke Nukem 3D (Just 2 min coding .. so i support this flib) ║
║ Quake : Quake 3D (similar to DN3D just supported for fun :) ║
║ Beyond : Beyond File Library ║
║ and some other subformats ║
║ ║
║ ╒═══════════════════════╕ ║
║ │ Command Line Switches │ ║
║ ╘═══════════════════════╛ ║
║ ║
║ Ripper5 [InFiles] [OutDir] /A /C /D /F /Rx /T /Xv:o /H /? /I ║
║ - InFiles : file to search through (wildcards allowed), ║
║ if not given the fileshell starts ║
║ - OutDir : directory to place the found files ║
║ (could be defined in the ripper5.cfg) ║
║ - /A switches Automatic-Mode on (no querries) ║
║ - /C let you configure Ripper5 (paths, switches) ║
║ - /D Debug-Mode, shows advanced information and a Hex-Viewer ║
║ - /F prevents the file library extraction (some pc-demos) ║
║ - /Rx Vesa graphic mode, to search and rip unsigned RAW pictures ║
║ the "x" stands for a number from 1 to 5 and represents one of the ║
║ 5 Vesa modes i support, if no "x" is given, 1 is the default value ║
║ - Modes : [1] 320x200 ( needs loaded UNIVBE (VESA 2.0) !!!!! ) ║
║ [2] 640x400 ( needs VESA 1.2 ) ║
║ [3] 640x480 - | | - ║
║ [4] 800x600 - | | - ║
║ [5] 1024x768 - | | - ║
║ - /T ASCII text mode, to search and rip ASCII pics ║
║ - /Xv:o de-XOR the file with value [v], from offset [o], if the offset ║
║ isn`t given, the default is 0 ║
║ - /H or /? shows this help ║
║ - /I shows detailed infos on using ripper5 ! ║
║ ║
║ Example : Ripper5 testfile.* c:\temp /a /d ║
║ this searches throug all files matching testfile.* and saves found files║
║ in c:\temp , enabled are auto-mode and advanced information ║
║ ║
║ ║
║ ╒═══════════╕ ║
║ │ Greetings │ ║
║ ╘═══════════╛ ║
║ ║
║ IRC Channel #Coders.Ger : ║
║ IronEagle, Bexx, Cider, BJ, Bitblazer ║
║ Aurora, Darkman, wm, JUR, TIS, twi, Logix, welti .. and all the others ║
║ ║
║ thanx for help/support/Beta-Testing : ║
║ - MAZ, hmm .. jajajaaaa .. nun hab ich doch noch ripper5 gemacht :))) ║
║ - Alexander Curth, thnx for tips and bug-reports ║
║ - Statix, help with PLM format ║
║ - Trixter, info`s about the AMF format, so i could support it ║
║ - Bitblazer, thnx for beta-testing ║
║ - Jari Karppinen, thnx for help with AMD,AMS1.3 and others ║
║ ... and all i forgot :) ║
║ ║
║ RIPPER5 IS FREEWARE ! ║
║ dont distribute via CD-ROM without my permission !! ║
║ and don`t be a lamer and release ripped stuff !!! ║
║ ║
│ PS: please send a Mail to : JΘNas <Til@Informatik.TU-Chemnitz.De> │
│ or meet me in IRC, nick LacrImosA, mostly on Channel #berlin │
· ·
· ·
│ Latest Versions of Ripper5 Always On : │
│ WWW.TU-Chemnitz.DE/~TIL/Ripper5.HTML │
· WWW.TH-Zwickau.DE/~MAZ/ ·
· FTP.CDROM.COM/PUB/DEMOS/MUSIC/PROGRAMS/RIPPERS/ ·
│ │
╚══────────────────────────────────────────────────────────────────────────══╝